Search for a current fantasy main system Part 1: suggested games and evaluating their samples
Search for a current fantasy main system Part 2: First look at downloaded samples
Search for a current fantasy main system Part 3: Organizing "Battles"
Search for a current fantasy main system Part 4: Organizing Losers Battles
Search for a current fantasy main system Part 4: Evaluating the game systems
On a forum, less than a month ago I started the search for a current system to serve as the main core for fantasy gaming. It could be a fantasy or universal system.
GoalUsing the forums wide audience, the core I wanted had to have depth of play, still putting out new material, and not have D&D combat nor magic system.
MethodFrom suggestions there this list was created.
I used their own official websites to look for available material to evaluate the game. In this period of widespread Internet access, having a usable sample of the game is something I believe even the most casual of game makers can provide somewhere.
All of the game makers had websites. What they provide varied. I graded that material based on this simple score.
Sample Material Grade ScaleI gave them grades so based on the quality of available information, samples, and quickstart rules to help me judge the game system. I also divided playable rules put in bold, from unplayable rules. The actual order listed doesn't mean anything except the order that I looked at their websites.
A - exceeds my expectation by giving me an entire rules, or full playable game.
B - gives me a quickstart rules to try out the game, need to buy the system to progress further.
C - gives me partial look at the rules. may be somewhat playable for one time
D - gives me just enough information to judge what the rules will be like.
E - gives me nothing but almost unusable information.