All the changes from this page will be added to the complete master game page at A Basic System 12 (ABS12).
For movement speed, I think the best way to use the speed is to separate the original speed for the species at EL 0. I'll attach the movement speed
Humanoid Speed.
Humanoid speed I will set at 1.
Looking at the chart below, that means that humanoids can move 30 ft per turn.
The current formula for standard movement will be.
20ft/turn + (10ft/turn x original description speed modifier).
Running or Sprinting
Running faster is up to x2 movement speed unless something else slowing the character.
Combine Movement Speed with difficulty and range chart
Movement Speed - Difficulty - Target numbers - Range for spells & movement
-1 - Very Easy - 3 - 10 ft or 3 m
0 - Easy - 6 - 20 ft or 6 m
1 - Moderate - 9 - 30 ft or 9 m
2 - Hard - 12 - 40 ft or 12 m
3 - Very Hard - 15 - 50 ft or 15 m
4 - Impossible - 18 - 60 ft or 18 m
A Basic System 12 (ABS12)
RPG pen & pencil gaming. After 5 years since returning to tabletop RPG playing, online video games beginning to interest me once again, I am learning and making new material RPG material—especially solo gaming material. I'm also working on Aioskoru material such as fantasy languages. Some goals are to write stories and poetry on the side, develop the world, and use customized rules for my own story world. Newer digital map and drawing may also be explored.
No comments:
Post a Comment