Showing posts with label Parallel Open Gaming Systems. Show all posts
Showing posts with label Parallel Open Gaming Systems. Show all posts

Monday, December 31, 2018

World of the Fifth Sun progress 2014 to 1018


Summer of 2014

Everything really began in 2014 when during the summer I came across NaNoWriMo. Sometime around the mid or late summer I decided to try writing a novel during November. I remember checking out several books and taking notes on how to write novels.

I created Song and Fire, a short novel set in a world that I called the Ea, the World of the Fifth Sun.

2015

For a more complete look at 2015 summary, see my 2016 year end review of 2015 post.

I remember revising Song and Fire during January of 2015. While this first novel only sold a few copies, it spurred me to return to tabletop RPGs after 20 years. This book's mythology is that Ea is on the third planet on the fifth sun or 'sol' in a series of worlds, each proceeding world having been destroyed in a war of gods. I can actually easily move this story into an Aioskoru human region if I wanted to.



I began World of the Fifth Sun blog on March 13, 2015.

I created several documents which would inspire generator and engine products this year in 2018. 


Much of my Character Generator and flaws was initially created in the Stories vs RPGs series and resulting book.

July of 2015 my nephew in my family was tragically killed by a drunk driver.

I began my Rolemaster beta testing experience around this time as well.

In October, I began creating Aioskoru.

October 28 I began trying to build Aioskoru using online random content generators and learning to expand map techniques. 

November I wrote my 2nd novel, a collection of short stories for the World of the Fifth Sun which resulted in two of the short stories being released Worn and Lanic. Although only those two stories were ever published in one small volume, I still have the remaining stories unedited in my collection. I might be able to do something in the future with this old unreleased content.

I ended the year with more map creation techniques which resulted in techniques used in Quick free maps series and book in 2016.


2016

For a more complete look at 2015 summary, see my 2016 year end review of 2016 post.
2016 began by finishing my map making techniques. 

I then switched to fantasy constructed languages. 

Dice, card, and probability brought me to ABS12 creation series. This was actually my 3rd RPG game attempt after a WotFS Fudge and FAE versions which are actually inspirations for One-Roll Fudge RPG, which were never published anywhere. While A Basic System 12 (ABS12) V1.08 may not be great in it's entirety, pieces of that game are great and are actual pieces such as the Plot Generator and Fact Generator. 

In mid 2016 summer, I began selling products on DriveThru and RPGNow. First, maps were my topic. It quickly switched to Aioskoru and the Solo Game Engine and Fact Generator (which are pieces of ABS12).

In late that year, I began creating Fairy language, which is a test into the possible content of books such as Elvish Language. I've had words written for Elvish since earlier this 2016 year but have changed much of it in it's current form. It is based, however, on the same words. Fairy would be published first since I knew that I owned the rights to this invented language.

5e x 5 was really the emphasis at the end of this year 2016.

Comparing open gaming systems during this year also fueled my more recent Parallel Open Gaming Systems products.


2017


2017 began by finishing 5e x 5 products for a few months. Later, Character Gen (based on Stories vs RPGs) vs, Description Gen (item focus), and Motivation Gen  (based on Stories vs RPGs) were released. 

In the blog, I began with finishing my Fairy Language which I would release a year later in PDF.

My Aioskoru Myth Making series created early 2017 has yet to be published anywhere except on my blog.

The Star Frontiers blog series helped inspire me to complete 5e x 5 Future Characters later during the year. 

In the middle of the year 2017, my MERP Collectors Edition series helped to quench my RMX anger.


Next post

Tomorrow, I might look at some goals that I wrote at the beginning of 2017 and see if there is any inspiration there.

Saturday, November 17, 2018

Day off to set up, reflect, plan, and evaluate.

Today I took time to try to set things up instead of writing.

A lot of time was spent researching decisions making, creativity techniques, and strategies to help with future writing.

Since this month so far I haven't released any new stuff created this month, I did release prior products and created new mixes and bundles.

It began with the release of 5e x 5 Fantasy Weapons & Armor II
5e x 5 Fantasy Weapons & Armor II
https://www.rpgnow.com/product/201146/5e-x-5-Fantasy-Weapons--Armor-II
This is a book I made that served as a prize for 5ex5 Ezine #1 contributions. It has 100 total items including Asian weapons (ex katana, nunchaku), armor, some new clothing, and tools from PRD primarily that weren't in the original 5e x 5 Equipment & Treasures. I actually forgot about it until I was looking through my catalogue of stuff.

Premium 3 in one Flash RPG, Three Conflict RPG, and Deep Dive Engine
Premium Flash RPG, Three Conflict RPG, & Deep Dive Engine all-in-one
I think these three go well together and compliment each other.
https://www.rpgnow.com/product/257894/Premium-Flash-RPG-Three-Conflict-RPG--Deep-Dive-Engine-allinone

RPG Tools 6 bundle
RPG Tools 6 [BUNDLE]
https://www.rpgnow.com/product/258400/RPG-Tools-6-BUNDLE
Includes Character Flaw Generator, Deep Dive Engine, Scene Action Generator, Three Conflict Chain RPG, and Transition Scene Generator tools.

Elvish and Fairy Language bundle
Aioskoru Elvish & Fairy Languages [BUNDLE]
I've been working with these languages a few years now. More languages are in my notes.
https://www.rpgnow.com/product/258581/Aioskoru-Elvish--Fairy-Languages-BUNDLE

Setting All-in-one
Setting All-In-One
This was made to prepare for another possible book and to make the bundle more attractive.

https://www.rpgnow.com/product/258938/Setting-AllInOne

Parallel Open Gaming Systems Bundle
Parallel Open Gaming Systems - Skills & Fighting Gear [BUNDLE]
This is the three available open system books that focus on skill names, weapon damage, and armor values.
https://www.rpgnow.com/product/258981/Parallel-Open-Gaming-Systems--Skills--Fighting-Gear-BUNDLE

5e x 5 Deluxe Core bundle
5e x 5 Deluxe Fantasy Core  [BUNDLE]
This creates a 5 core + 1 more fantasy weapons with the monster art version of the Monster book. With Modern sometime early next year, hopefully this will do for the time being. I did mention that 2 new races for Modern of 8 new races, two will be from future (human & grey). I actually finished one race first draft today, worked on another, and mostly finished a third wont name yet. 5e x 5 people received an email naming two of the three. So that is about four and a half complete races or near complete.
https://www.rpgnow.com/product/259037/5e-x-5-Deluxe-Fantasy-Core--BUNDLE

Back to writing tomorrow. I'm past halfway and nearly on target for the first draft.