Thursday, August 8, 2019

RPG Now Solo Tabletop RPG Games

Not on RPG Now
Perilous Intersection
Epic Solo RPG Engine
Chapter System

Here is a list that I will still update of the solo games, somewhat in metal .order to a degree.

Yellow highlighted titles are from the authors a Solo Tabletop RPG Development group.

Aqua highlighted means known passed away.

Orange highlighted means no longer actively making games.

(parentheses is information that I found, initials of author, messages sent, or which social media they currently use)

These are not linked. They are listed from highest metal to no metal. It would be great to get some of these authors.

Solo Games

Rangers of the Shadow Deep

Mythic Role Playing (TP not on MW, sent EM asking if interested)

Mythic Variations (TP not on MW, sent EM asking if interested)

Mythic GM Emulator (TP not on MW, sent EM asking if interested)

Mythic Variations II (TP not on MW, sent EM asking if interested)

Spellcaster: The Frostgrave Magazine

The Skeletons

Dungeons: A solo Adventure Game (SG)

Quill: A Letter Writing Role-Playing Game

Scarlet Heroes (KC sent PM asking if interested)

Gamemaster Apprentice (NR not on MW)

Location Crafter (TP not on MW, sent EM asking if interested)

The Creature Crafter (TP not on MW, sent EM asking if interested)

The Solo Adventurer's Toolbox (PB on Twitter)

Ironsworn (ST on Discord)



Covetous Poet (author put out a social game in 2017)

Gamemaster Apprentice: Fantasy Deck (NR not on MW)

Gamemaster Apprentice: Sci Fi (NR not on MW)


Zach's Book

The Solo Hack (CF on FB)


The Adventure Crafter (TP not on MW, sent EM asking if interested)

Dungeons A solo Adventure Game: Expansion I  (SG)

The Solo Wargaming Guide

World vs Hero (TP not on MW, sent EM asking if interested)

Ironsworn: Lodestar (ST on Discord)

Random Solo Adventure: Fantasy Dungeon (JP)

ALONe: A solo Game Engine (NR not on MW)

Quill: Love Letters

Quill: Shadow & Ink

Quill White Box

Blade & Lock Pick

Chronicles of Arax - Solo Adventure Game

Chronicles of Arax: Knights of the Steel Fist\

Chronicles of Arax: Battle Wizard

Guide to Playing Alone

Party of One: Kalgor Bloodhammer…

Party of one: Elgar Fletch...

Gamemaster Apprentice: Horror (NR not on MW)

Gamemaster Apprentice: Age of Sail (NR not on MW)

Gamemaster Apprentice: Steampunk (NR not on MW)

Gamemaster Apprentice: Demon Hunters (NR not on MW)

Mythic GM Emulator Deck (NR not on MW)

Solo Investigator's Handbook (PB on Twitter)

Pencilvillage (AB)

The Trollmanac

Random Solo Adventure: Jungle Quest


Usurper - Claim to power: A game of lords, rogues and adventurers

ABS12 Flexible Solo Game Engine 1e

Arc Threads

Chronicles of the Ninja

Cosmic Warrior: Heavan's Mightiest

Species & Societies

Chaos Cypher System Game Master Emulator

Solo Game Engine for 7th Sea RPG

Random Solo Adventure: Post Apocalypse


Grim & Perilous Solo Rules

Frustration to Freedom: Master Solo Engines

Solo Gaming Rules RPG

Mystic Portal

QADD Solotastic:Quick and Dirty Dungeons

Solo-Hack-Tastic (CF on FB)

Solo Rules: Tunnels & Trolls (SL)

Foe Generator

Mood-Emotion Generator

Avalon Solo Adventure System

Aces & Eights: Bad Day at Buena Roca

ABS12 Fact Generator 1e

Character Generator 1e

Lunatic Labyrinth

Scarthen: Death Queen & the Life Stone

The Deck of Tales

Dungeon Solitaire: Labyrinth of Souls

Dungeon Solitaire: Labyrinth of Souls - Tarot Deck

Sorcerer Solitaire

Risus: Ring of Thieves - A Free Fantasy Solitaire Adventure

Theme Generator

Outdoor Setting Generator

Indoor Setting Generator

Flash RPG

Passage: A Storytelling Exloration…

Party of One: Alosar Emanli



ABS12  Solo Game Engine 2e

Motivation Generator

Plot Generator

Character Mechanisms

Description Generator

Story Mechanisms


Shadow & Blade

Thief of Kasar

Demonic Solo Rules

OSR Solo

Solo Fate

Stars Without Number: Solo Adventures

Dungeon Scum


Darkshade Chronicles: Tunnels & Trolls

Micro Maze 01: The Garden of Mad Alchemy

Micro Maze 02: Rival Turf

Micro Maze 03: Ruined City Scavenger

Character Communicator

Twist Generator

Animal Generator

Knowledge Generator

Sound Generator

Body Language Generator

Human Generator

Dream Generator

Modifier Generator

Career Generator

Dialogue Engine

Emotional Reaction Generator

Social & Mental Trait Generator

Relationship Generator

Non Gratus Rodentum


Mental RPG Rules

Devil's Staircase: Wild West RPG

It's Not my Fortune

No GM Sky - Uncharted Worlds

Rewind: Temporal Tales

The Trouble with the Rose

Solo Adventures 5e

Alone in the Dark

High Adventure Solo Play

Sagas of Midgard Solo Rules 


BYO Dungeon Rules

Familiar Classes for OSR Games

Five Leagues from the Borderlands 2e

The Goblin Hills

Dark Woods of the Winter

D&D Blizzard Pass (Basic)

Scion Solo Adventures

When Ends Begin

Lair of the Mechanist Gnome

In the Eye of Talona

The Blue Way

Seppuku: Fury of the Samurai

Bronny the Vampire Love Intereat

The Dungeon of Abkadev

Battleships Dungeon

Egil: A solo RPG of brutal viking poetry
Frustration to Freedom: 30 days to Legendary Solo Roleplaying

Fate Solo

Tuesday, August 6, 2019

Grammar Exercise (Balarila): Nouns (Pangngalan)

For English Grammar, I'll use a public domain source material from 1898 called Primary English Grammar.


In the following Exercise, state the class to which each noun belongs. Example : Robert is a proper noun because it is a particular name.

Robert, cow, swarm, length, Sarah, road, blanket, horse, Joseph, city, emperor, stove, sweetness, river, Washington, depth, gate, crowd, town, James, pig, Susan, company, lake, Samuel, coat, Annie, desk, weight, grass, mother, smoothness, Jessie, stool, money, William, strength.

Write twenty common nouns, ten proper nouns, five collective nouns, and five abstract nouns not
found in above exercise.


Sa sumusunod na Ehersisyo, sabihin ang klase kung saan nabibilang ang bawat pangngalan. Halimbawa: Ang patanging pangngalan si Robert sapagkat siya'y isang partikular o tiyak na pangalan. PAGSASANAY I.
a. Robert, baka, kawan, haba, Sarah, kalsada, daan, kumot, kabayo, Joseph, lungsod, emperor, kalan, kamote, ilog, Washington, lalim, pintuan, karamihan ng tao, bayan, James, baboy, Susan, kumpanya, lawa, Samuel, diyaket, Annie, desk, timbang, damo, ina, kinis, Jessie, upuan, pera, William, lakas.

b. Sumulat ng dalawampung pambalanang pangngalan, sampung patanging pangngalan, sampung lansak na pangngalan, at sampung basal na pangngalan hindi matatagpuan sa pagsasanay sa itaas.

a. Common nouns are cow, road, blanket, horse, city, emperor, stove,  river,  gate, town,  pig,  lake,  coat,  desk, weight, grass, mother, company, stool, money.
Proper nouns are Robert, Sarah, Joseph, WashingtonJames, Susan, Samuel, Annie, Jessie, William.
Collective nouns are swarm, crowd.
Abstract nouns are length, sweetness, depth, company, smoothness,  strength.

b. Twenty common nouns are dragon, wizard, knight, sword, staff, castle, spaceship, orc, elf, dwarf, treasure, wand, spellbook, armor, platemail, chainmail, computer, gun, tank, and helmet.
Ten proper nouns are Frodo, Harry, Treebeard, Gandalf, Sauron, Mirkwood, Captain Kirk, Spock, Rivendell, and Hogwarts.
MGA SAGOT I. a. Ang mga pambalanang pangngalan ay baka, kalsada, daan, kumot, kabayo, lungsod, emperor, kalan, kamote, ilog, lalim, pintuan, bayan, baboy, kumpanya, lawa, diyaket, desk, damo, ina,  upuan, pera. Ang mga patanging pangngalan ay si Robert, si Joseph, si Sarah, Washington, si James, si Samuel, si Susan, si Annie, si Jessie, at si William. Ang mga lansak na pangngalan ay kawan, karamihan ng tao. Ang mga basal na pangngalan ay haba, timbang, kinis, lakas. b. Dalawampung pambalanang pangngalan ay karagatan (dagat), kagubatan, bundok, desyerto, ilang, mangkukulam, salamangkero, pantas, bruho, kabalyero, tutubi, diwata, engkanto, ada, duwende, engkantada, trol, ispada, tabak, at panangga. Sampung patanging pangngalan ay Bulakan, si Jose, si Maria, si Maricel, si Maritess, si Erlinda, si Marino, si Mark, Olangapo, at si Liza Sampung lansak na pangngalan ay langkay, umpukan, kuyog, kaharian, pulutong, hukbo, kulumpol, kolonya, lehiyon, at bigkis. Sampung basal na pangngalan ay agwat, layo, init, lamig, tamis, bait, taas, tangkad, ligaya, at katotohanan.

Looking back at the exercise

Okay, here was the exercise for the prior review. I tried to add some fantasy or science-fiction into some of the answers.

Friday, August 2, 2019

Grammar Review (Balarila): Nouns (Pangngalan)

Grammar Review (Balarila): Nouns (Pangngalan)

For English Grammar, I'll use a public domain source material from 1898 called Primary English Grammar. For the language of the Pilipinas, I may use several books and Wikipedia throughout my study. I use Wikipedia because I notice that grammar and languages have changed for both languages in the 100 years or so since the publications.


4. A Noun is the name of a person or of a thing [place, animal, event, idea, state, quality, or action]; as, Mary, Thomas, city, horse ; and Nouns are of several classes.
(1.) A Common Noun is a general name or the name of a class of things ; as, boy, girl, city, country.
(2.) A Proper Noun is a particular name ; as, Lucy, James, London, France. A Proper Noun always begins with a capital letter.
(3.) A Collective Noun is the name of a collection of things ; as, army, flock, pack.
(4.) An Abstract Noun is the name of a quality; as, beauty, length, goodness.


 (taken from Wikipedia, although I change some of the examples to fit more with the English text above.) I'm also trying to group somewhat similar constructs in both languages. I can't fit them exact, but there is somewhat some similar grammar terms.

Isang panggnalan tumutukoy sa ngalan ng tao, bagay, pook, hayop, at pangyayari.

Maaaring mahimay ang pangngalan nang ayon sa kaurian, katuturan, kasarian, kailanan, kaanyuan, kalikasan, at katungkulan.
(1.) Kaurian - Kung minsan, ang pangngalan ay pantangi o pambalana.
(a.) Pantangi - ang pamagat tumutukoy sa tiyak na ngalan ng tao, bagay, hayop, pook, pangyayari, at iba pa. Karaniwang nagsisimula sa malaking titik. Halimbawa: Lucy, James, Joshua, Angelo, Pilipinas, Manila, Malolos, Amerika.
(b.) Pambalana - tumutukoy sa pangkalahatang ngalan ng tao, pook, hayop, bagay, pangyayari, at iba pa. Karaniwang nagsisimula sa maliit na titik. Halimbawa: lalaki, babae, bansa, korporasyon, lungsod, bayan.

(2.) Katuturan - Naayon sa sakop o uri ng katuturan ang mga pangngalan. Maaari itong lansak, basal, o tahas. 
(a.) Lansak (o lansakan) - pangngalang tumutukoy sa isang kalipunan o karamihan. Maaaring maylapi ito o wala. Halimbawa: madla, sangkatauhan, kapuluan, hukbo, kawan.
(b.) Basal - pangngalang tumutukoy sa mga kaisipan o konsepto na hindi nararanasan ng limang pandamdam at walang pisikal na katangian. Nasa anyong payak ang lahat ng pangngalan basal. Halimbawa: wika, yaman, buhay.
(c.) Tahas - pangngalang nararanasan ng isa sa mga limang pandamdam (paningin, pandinig, panlasa, pakiramdam at pang-amoy) at may katangiang pisikal. Halimbawa: tubig, bundok, pagkain.

(3.) Kongkreto o Di-konkreto - ng mga pangngalan ay maaari ring pangkatin sa kongkreto at di-kongkreto.
(a.) Kongkreto - pangngalang nahahawakan, nakikita, nalalasahan at iba pang nagagamitan ng pandama. Halimbawa: gatas, kapatid, kotse.
(b.) Di-konkreto - pangngalang tumutukoy sa kalagayan o kundisyon. Halimbawa: pagmamahal, gutom, kapayapaan.

Wow! That is fun.

Thursday, August 1, 2019

Grammar Review (Balarila): Parts of Speech

I want to do a series of posts on English grammar. At the same time, I will do a Filipino Grammar, Balarila. Both are for my own benefit, though you might find it interesting.

In English, there are eight parts of speech in grammar:
Nouns name things.
Verbs declare stuff.
Adjectives describe or limit nouns.
Adverbs describe verbs, adjectives, and other adverbs.
Pronouns substitute for nouns.
Prepositions express relationships among words.
Conjunctions join words.
Interjections express feeling or reaction.

Sa Tagalog, siyam na bahagi ng pananalita;
Pangngalan mga pangalan.
Panghalip panghalili sa pangngalan.
Pandiwa nagpapahayag kilos o buhay sa salita.
Panguri naglalarawan sa pangngalan at panghalip.
Pang-abay naglalarawan sa pandiwa, panguri, at iba pang-abay.
Pangatnig naguugnay dalawang salita.
Pang-angkop binabago at samahan ang mga salita.
Pang-ukol nagpapahayag ugnayan sa panahon, lawak, at pagganap.
Pantukoy nangunguna sa pangngalan at panghalip.
Pangawing o Pangawil nagkakawing ng paksa at panaguri.


Baguhin, bawasan, mapakinabangan
Iba pang gamit

Random World Association = Sanpalarang salita kaugnayan

That was very fun!

Summertime Writing: Mofidy, Put to Another Use, Eliminate, and Reverse methods in Stories

In the last two innovation post, I tried to use the substitution, combine, and adapt methods for story innovation. In this post, I'd like to try the next SCAMPER methods of innovation and creativity. I will do the fourth and fifth of the seven parts of the SCAMPER method in this post—Modify and Put to Another Use.

New ideas created on this page are ©2019 by Ken Wickham. All Rights Reserved.

1. State the original idea, problem, or question (source).

For this case, Mary Shelley's Frankenstein Synopsis found at Wikipedia. I cut together pieces of the larger synopsis.

tells the story of Victor Frankenstein, a young scientist who creates a hideous, sapient creature in an unorthodox scientific experiment...the Creature tall, about 8 feet (2.4 m) in height and proportionally large. Despite Victor's selecting its features as beautiful, upon animation the creature is instead hideous, with watery white eyes and yellow skin that barely conceals the muscles and blood vessels underneath. Repulsed by his work, Victor flees when it awakens. While wandering the streets, he meets his childhood friend, Henry Clerval, and takes Henry back to his apartment, fearful of Henry's reaction if he sees the monster. However, the Creature has escaped.

Intelligent and articulate, the Creature relates his first days of life, living alone in the wilderness and finding that people were afraid of and hated him due to his appearance, which led him to fear and hide from them. While living in an abandoned structure connected to a cottage, he grew fond of the poor family living there, and discreetly collected firewood for them. Secretly living among the family for months, the Creature learned to speak by listening to them and he taught himself to read after discovering a lost satchel of books in the woods. When he saw his reflection in a pool, he realized his physical appearance was hideous, and it terrified him as it terrifies normal humans. Nevertheless, he approached the family in hopes of becoming their friend. Initially he was able to befriend the blind father figure of the family, but the rest of them were frightened and they all fled their home, resulting in the Creature leaving, disappointed. He traveled to Victor's family estate using details from Victor's journal, murdered William, and framed Justine.

The Creature demands that Victor create a female companion like himself. He argues that as a living being, he has a right to happiness. The Creature promises that he and his mate will vanish into the South American wilderness, never to reappear, if Victor grants his request. Should Victor refuse his request, The Creature also threatens to kill Victor's remaining friends and loved ones and not stop until he completely ruins him.
Fearing for his family, Victor reluctantly agrees. The Creature says he will watch over Victor's progress. 


Substitute is about replacing parts of the story. Characters, description, setting, plots, or conflicts may be replaced with alternatives.
Combine is about merging two or more ideas, processes, or products into one.
Adapt is adjusting, changing, and tweaking to make more suited for the current situation.
Modify, minimize, or maximize is reducing, changing perspective, changing look, changing feel, adding to, increasing
Put to another use is using this story for another product, another segment, another use, replacing a process.
Eliminate or elaborate eliminate parts of the story.
Reverse is reversing roles, plots, characters, settings, events, or rearranging elements of the story.


What happens if the Creature learned to create life?
What happens if the Creature ends up murdering more innocent people?

Put to another use

What else can this Frankenstein movie be used for? A videogame, a roleplaying game.

Eliminate or elaborate

Maybe eliminate some of the more boring background information at the beginning of the story.


What happens if Victor is the threat chasing the Creature.

Analysis of SCAMPERS

I think that the SCAMPERS method asks good fundamental questions about a product that forces a person to reevaluate anything from different viewpoints. Like the random word association that I did in the  Innovation In Stories post earlier this month, 

Quick word study: re-evaluate

Re-evaluate, reassess, reappraise, rethink, alter, change, look at again

Next Series

I want to do at least a small series on grammar, mainly for my own reference and practice.