Here is the lineup for this year's Solo RPG Tools 2nd edition bundle and a short summary of the differences between 1e and 2e
ABS Solo Game Engine 1e vs 2e - The differences are 2e has 18 pages, 6 tables, 15 types of answers, and includes 1e info (1e has 5pgs, 1 table, 1 type of answers)
Fact Generator 1e vs 2e - The difference is 2e has 33 pages, 8 charts, 23 types of facts, 10 pages of senses of thesaurus and contains 1e. Compared to the original 1e that is 1pg total, 1 chart, 12 types of facts & instructions, no thesaurus.
Theme Generator 1e vs 2e - This 2nd edition expands and includes the 1st edition. 70 pages, many charts, 3 domains of themes, 21 subdomains, about 6,000 manifestation words, and 1,000 thematic subjects. Compared to the original which was 2pg chart & instructions, 1 domain, 10 subdomains, no manifestation words, and 288 results.
Description Generator: Objects 1e vs 2e - This 2nd edition expands and includes the 1st edition material. 52 pages, 9 charts, 33 types of facts/descriptions, object describing words from a thesaurus. [Compared with the original which was 3pg, one chart, 11 types of facts/descriptions & instructions, and no thesaurus.]
Gamemaster Surrogate (GMS): 100 Shades of Nay 2e...or Yeah vs Modifier Generator 1e - The difference is that GMS focuses on applying modifiers for actions or description to task progress, degrees of success, tangents, expectations, and/or speed in 4 pages (Modifier Gen in 2 pages focuses on 7 types of modifiers for actions or description generically, not applied to anything). Although derived from the MG of 1e, the GMS of 2e does not include 1e, since they are very different in how they are applied: applied to progress/success vs generally descriptive.
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