I removed the speed that was counted double from fighters and thieves. Therefore fighters get 3 build points and thieves get 2 build points to buy verb actions.
I added some more species such as centaurs, scorpionfolk, lizardfolk, giant spider, etc.
In addition I attached the alterations to turn species into different types of that creature. Included is turning any species int a fighter, magic user, healer, and thief by stacking a few more points on top of the regular species stats. This is good for named or main boss type species. I plan on doing more in the future if it turns out okay.
Excuse the naming for alterations. I wasn't feeling creative: fightify, magicify, thiefify (whoops) even misspelled it), and healify. I'm just trying to make all alterations have an 'ify' suffix for now, to keep me from confusing it with the humanoid section.
[Click picture to enlarge]
RPG pen & pencil gaming. After 5 years since returning to tabletop RPG playing, online video games beginning to interest me once again, I am learning and making new material RPG material—especially solo gaming material. I'm also working on Aioskoru material such as fantasy languages. Some goals are to write stories and poetry on the side, develop the world, and use customized rules for my own story world. Newer digital map and drawing may also be explored.
Showing posts with label Encounter. Protagonist. Show all posts
Showing posts with label Encounter. Protagonist. Show all posts
Saturday, June 4, 2016
Monday, May 9, 2016
Story vs RPG Part 2: Main Characters - Protagonist, Antagonist, PC, NPC
Story vs RPG Series
Story: Elements
Story vs RPG Part 2: Main Characters - Protagonist, Antagonist, PC, NPC
Story vs RPG Part 3: Character Information
Story v RPG Part 4: Potential Pitfalls of using a RPG session for a Story.
Story v RPG Part 5: Personality Types
Story v RPG Part 6: Alignment, Morality, and Ethics
Story vs RPG Part 7: Character NeedsStory vs RPG Part 8: Character emotions
Story vs RPG Part 9: Lies - Our characters darkest secrets
Story vs RPG Part 10: Setting - cultures
Story vs RPG Part 11: Pair Dynamics
Story and Game Structure: Storylines
Story vs RPG Part 12: Larger groups - conformity & deviance
If you like this series support it by buying it today for kindle all in one file and without advertisement. Available in most countries that Amazon supports.
Characters
In story writing, the main character to which the story and plot is centered is normally called the protagonist/main character/lead character. The protagonist is trying to achieve a certain goal or objective in the story. This concept in RPGs normally is called player characters (PCs).The main force, organization, or concept which opposes the protagonist is called the antagonist.
Sometimes the characters are classified as heroes/heroines, villains, antiheroes, archenemy/nemesis (protagonists worst enemy).
In RPGs any character that is not a PC is called a non-playing character (NPC). They may also be called monsters, encounters, creatures, or other related terminology.
ABS12 system
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