Showing posts with label Encounter. Protagonist. Show all posts
Showing posts with label Encounter. Protagonist. Show all posts

Saturday, June 4, 2016

ABS12: New species, description changes

I removed the speed that was counted double from fighters and thieves. Therefore fighters get 3 build points and thieves get 2 build points to buy verb actions.

I added some more species such as centaurs, scorpionfolk, lizardfolk, giant spider, etc.

In addition I attached the alterations to turn species into different types of that creature. Included is turning any species int a fighter, magic user, healer, and thief by stacking a few more points on top of the regular species stats. This is good for named or main boss type species. I plan on doing more in the future if it turns out okay.

Excuse the naming for alterations. I wasn't feeling creative: fightify, magicify, thiefify (whoops) even misspelled it), and healify. I'm just trying to make all alterations have an 'ify' suffix for now, to keep me from confusing it with the humanoid section.

[Click picture to enlarge]


Monday, May 9, 2016

Story vs RPG Part 2: Main Characters - Protagonist, Antagonist, PC, NPC

Story vs RPG Series
Story: Elements
Story vs RPG Part 3: Character Information
Story v RPG Part 5: Personality Types
Story v RPG Part 6: Alignment, Morality, and Ethics
Story vs RPG Part 7: Character Needs
Story vs RPG Part 8: Character emotions
Story vs RPG Part 9: Lies - Our characters darkest secrets
Story vs RPG Part 10: Setting - cultures
Story vs RPG Part 11: Pair Dynamics
Story and Game Structure: Storylines
Story vs RPG Part 12: Larger groups - conformity & deviance

If you like this series support it by buying it today for kindle all in one file and without advertisement. Available in most countries that Amazon supports. 

Characters

In story writing, the main character to which the story and plot is centered is normally called the protagonist/main character/lead character. The protagonist is trying to achieve a certain goal or objective in the story. This concept in RPGs normally is called player characters (PCs).

The main force, organization, or concept which opposes the protagonist is called the antagonist.

Sometimes the characters are classified as heroes/heroines, villains, antiheroes, archenemy/nemesis (protagonists worst enemy).

In RPGs any character that is not a PC is called a non-playing character (NPC). They may also be called monsters, encounters, creatures, or other related terminology.

ABS12 system