Test played Reviews: JAGS Revised
JAGS: NPC list & skills
JAGS: Creating wild west creatures
JAGS: A) OGL 5e SRD conversion to JAGS
JAGS: first batch of directly converted wild west creatures
JAGS melee reach
JAGS: Difficulty Modifiers in more common language
JAGS dice rolling: Skills, Attributes, Resistance, degrees of success
Dice Rolling for Skills, Attributes, and ResistanceAfter looking at weapon reaches and difficulty modifiers I want to look at roll mechanics for skills, attributes, and resistance as well as the degrees of success or failure. I also want to rearrange the order of the degrees of success chart found on p 19 of JAGS Revised.
Basic mechanic of rollingRoll 4d6 (6s = 0) add up all the numbers = a number between 0 and 20
- Target Number - roll less than or equal to that number to succeed.
- Modifiers for difficulty alters the target number.
- There are degrees of success or failure.
Skill or Attribute checkRoll equal to or under the number.
What does a success, failure, or degree mean?
ResistanceResistance roll is whoever makes it by the most or tie.
Degrees of success/failureHere is my rearrange of the degrees of success for JAGS to make it easier for me to read. I put the critical success on top and the minor success in the middle. I also order it from the bottom critical failure up to critical success.
|Term||What it is|
|Critical Success||Roll 10 or more less than target number|
|Major Success||Roll 5 to 9 less than target number|
|Success & minor success||Roll 0 to 4 less than target number.|
|Failure & minor failure||Roll 1 to 4 more than target number|
|Major failure||Roll 5 to 9 more than target number|
|Critical Failure||Roll 10 or more than target number|