Saturday, June 4, 2016

ABS12: Overview, Preview - a summary of the game

All the changes from this page will be added to the complete master game page at A Basic System 12 (ABS12).

I'm adding this to the front of the game before the character sheet to provide a big picture of the current structure.
  • This is a single twelve sided die/dice game.  It may use up to two at a time.
  • This is a roll-over system.
  • It has a solo game engine and fact generator built in to the game for solo play.
  • Descriptions describe the inhabitants of the game, both the player's avatar and the fictional characters within the game.
  • There is one single main attribute that describes how powerful a character is - based on experience; it is called power level.
  • The description level is a secondary statistic which represents the general ability of the character at this description level which is based on the primary stat - the power level.
  • All species and characters share the same benefit of experience and general ability as they progress.
  • Two species or characters of the same power level will have identical bases.
  • Individuals differ by their descriptions.
  • Two parts of descriptions are verbs and adverbs/adjectives. 
  • Verbs describe actions including physical and magical. 
  • Adverbs describe actions, adjectives, and other adverbs. 
  • Adjectives describe nouns. 
  • Adverbs and adjectives are considered similar or near identical - they represent a value.
  • Life represents one's life force.
  • Speed represents one's travel and reaction speed.
  • Defense represents one's natural or worn armor.

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