Wednesday, May 4, 2016

ABS12 Scaling damage

All the changes from this page will be added to the master game page at A Basic System 12 (ABS12).

For this post, I wanted to explore a potential scaling damage system, which I have been hinting at for one or two posts.

Scaling Damage

Here is a somewhat curved system which comes off the top of my head. Increase is by 1, 1, 2, 2, 4, 6, 6, 12, 12

1 damage = 1
1d12/6 = 1 or 2
1d12/4 = 1 to 3
1d12/3 = 1 to 4
1d12/2 = 1 to 6
(1d12*3) /4 = 1 to 8
1d12 = 1 to 12
1d12 + (1d12/2) = 2 to 18
2d12 = 2 to 24
3d12 = 3 to 36
4d12 = 4 to 48



A Basic System 12 (ABS12)
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