Getting ready to test a battle
covert- the character uses skill to become hidden, hides behind objects, stays in the dark, is less noticed, pretends to be dead, or other techniques to gain an advantage over opponents. They can then do a covert attack with increased PL for attack and damage.
I also do not have a initiative system, so I create on quickly.
1d12 + PL + Speed
Who goes first? In situations where everyone must know when they act, initiative can be figure. Each character rolls and adds their PL and any Speed bonus. Ties mean simultaneous actions.
The 1d12 represents the random nature of events. The PL represents awareness gained by experience - the recognition of causes and effects. Speed represents a quicker skilled action or natural quickness.
SummaryI've added the new skill information, initiative, noted variable damage, and made the change to the Fighter definition on the master game page.
A Basic System 12 (ABS12)
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